Bethesda Unveils Plans To Fix Skyrim Lag

Elder Scrolls V: Skyrim on the PS3 has been a fantastically well-received game and still provides possibly the most memorable, immersive gaming experience available today. However with this success has come a foe more fearsome than any wraith, giant, or malicious Daedric Prince – lag.

Little can be more irritating than expecting to see an arrow you’ve fired fly gracefully into a bear’s side, and actually watching as it gracelessly lurches through the sky to where the bear used to be several seconds ago. Unfortunately, once a Skyrim save file grows past a certain point, these sort of inconveniences become a grim inevitability.

Happily for players, less so for NPC bears, Bethesda are claiming that their latest update, available later this month, should significantly reduce this irksome problem. Although this sounds remarkably similar to the claims made for the 1.2 and 1.3 version patches, the 1.4 should allegedly be the one to put this lag issue to bed, as Bethesda stated in their Twitter response to one of several hundred desperate pleas to fix this hitch with what is otherwise a superb game.

In the meantime, Bethesda recommend temporary solutions to victims of this prolific bug, including disabling the autosave feature, which slows game pace down dramatically, particularly when consulting your journal or character menu.

This, however, is only designed to minimize lag rather than remove it altogether. For a perfect, free-flowing dragon-slaughtering adventure, gamers will have to wait for the 1.4 update, which should hopefully have the game moving as fast as a Whirlwind Sprint.


Posted on January 14, 2012, in News, PS3, Sony, Video Game News. Bookmark the permalink. Leave a comment.

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